Phoenix Wright: Ace Attorney – Justice for All

Some of the gameplay features introduced in Justice for All would become hallmarks of the Ace Attorney series for years to come. Phoenix used the Magatama, which Maya had given him, to remove "psych-locks" that individuals would have when they were hiding information.


Justice for All, like its predecessor, features a dramatic underlying tale that spans each of the five cases. The last case in this sequel gets very near to matching the incredible notes of the final case in the previous game. However, the first and third situations fall short of that standard. The third case, for example, concerns a murder at "Berry Big Circus", and it has some really irritating and unimpressive individuals, as well as some big jumps in logic throughout the trial that don't always make sense.


Series: Ace Attorney
Platforms: PC game, Nintendo DS, Wii

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Phoenix Wright: Ace Attorney – Justice for All
Phoenix Wright: Ace Attorney – Justice for All
Phoenix Wright: Ace Attorney – Justice for All
Phoenix Wright: Ace Attorney – Justice for All

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