Space Invaders
Tomohiro Nishikado created the shoot 'em up arcade game Space Invaders in 1978. It was created and marketed by Taito in Japan, and Bally's Midway business received a license to distribute it elsewhere. The original fixed shooter and creator of the shoot 'em up genre was Space Invaders. To gain as many points as you can, the objective is to destroy wave after wave of falling aliens with a horizontally moving laser. Designer Nishikado took inspiration from science fiction stories including the novel The War of the Worlds (1897), the anime Space Battleship Yamato (1974), and the film Star Wars, as well as North American target shooting games like Breakout (1976) and Gun Fight (1975).
He had to create unique hardware and development tools in order to finish the game's development. As a result, it became both the best-selling video game and the highest-grossing entertainment product at the time, as well as the most lucrative video game ever. One of the most influential video games of all time is thought to be Space Invaders. The heyday of arcade video games began as a result. It has been ported and re-released in many ways and served as an influence for a large number of video games and game creators in a variety of genres. The Atari VCS version from 1980 doubled VCS sales, making it the first killer software for gaming systems. The pixelated enemy alien has expanded into a larger part of pop culture, frequently standing in for video games as a whole.