Sega Rally
In the Sega Rally series, five games have been produced. Sega AM3 created two games, Sega created another, while Sega Racing Studio created two more. Tetsuya Mizuguchi's original game was published on the Model 2 board and quickly became popular in arcades, subsequently gaining a conversion to the Sega Saturn. This transfer was of high quality and looked far superior to PlayStation racing games of the same age. It played at a smooth 30 frames per second (25 on European PAL systems) and looked very identical to the arcade original. Non-transparent windows were used since the Saturn couldn't create transparencies in 3D visuals, the draw distance was shorter than in the arcade game, and the resolution was lower.
Sega Rally Championship 2 was published on the Model 3 board and converted to the Dreamcast in November 1998, making it one of the first Japanese Dreamcast games. The Dreamcast version, on the other hand, suffered from an inconsistent frame rate and was not as successful as its predecessor. The arcade version only had four courses, however, the port contained one to three courses for each of the five settings, all wrapped up in a 10-year championship. A PC port was then added. Sega Rally Championship 2 on DC and PC had a plethora of tuning choices for the vehicles, like as tire and suspension selection, that were not available in arcades.
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