Super Mario 64

Super Mario 64 is a Nintendo 64 platform game released in 1996. It is the first Super Mario game to incorporate 3D gameplay, mixing typical Super Mario gameplay, graphic style, and characters in a wide-open environment. It was developed by Nintendo Entertainment Analysis and Development and released by Nintendo. Bowser, one of the primary enemies in the Super Mario franchise, invades Princess Peach's castle and hides the castle's means of defense, Power Stars, behind magical paintings in many other worlds. As Mario, the player gathers Power Stars to gain access to Princess Peach's castle and rescue Princess Peach from Bowser.


During the development of Star Fox, director Shigeru Miyamoto had an idea for a 3D Super Mario game (1993). The development process took nearly three years: one year for design and twenty months for manufacturing, beginning with the creation of the virtual camera system. The team continued by drawing the 3D character models—a relatively new endeavor at the time—and perfecting sprite motions. Yoji Inagaki recorded the game's sound effects, while Koji Kondo created the music. Super Mario 64 received a warm welcome from video game critics and audiences before its debut, particularly its promotional campaigns and appearances at the 1996 Electronic Entertainment Expo (E3). It gained critical praise at its debut and is regarded as one of the best video games of all time.


Release date: 1996

Link to buy: amzn.to/3lK5I9H

Super Mario 64
Super Mario 64
Super Mario 64
Super Mario 64

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