3ds Max Modeling for Games
Andrew Gahan is a recognized expert in next-generation consoles and digital gaming. Senior Artist, Lead Artist, Art Manager, Art Director, Art Outsource Manager, and Producer are just a few of the titles he's held. Andrew is well-versed in all commercial game production tools, including 3ds Max, Maya, Photoshop, XSI, Gen Head, Z Brush, Mud Box, and Poly-boost (as well as other 3ds max plug-ins). Andrew has worked as a freelance consultant, assisting businesses in developing and improving tools and apps used by artists in the digital game sector. Andrew is now a visiting speaker and adviser for the MA digital games course at Liverpool John Moores University, as well as an external advisor at the University of Bolton, assisting the development of their upcoming 3D-related courses.
With 18 years of experience in the gaming industry, Andrew Gahan presents expert skills in 3ds Max Modeling for Games, 2nd edition. He is a key contributor to the MotorStorm series and the inventor of the 3ds Max in Minutes video series (at FocalPress.com). This upgraded edition is jam-packed with fresh instructions that will quickly improve your modeling skills and fill your portfolio with high-quality work. Gahan covers all of the essential game modeling techniques, including character and environment modeling, mapping, and texturing, alongside Anthony O'Donnell and a team of professionals. Finally, a supplementary part in 3ds Max Modeling for Games provides readers with insights and recommendations on how to begin a career in the gaming industry.
- New, expanded tutorials walk readers of all skill levels through full character and environment modeling from start to finish.
- The companion website (3d-for-games.com) provides a robust, friendly community where readers may gain feedback on new work, improve skills and portfolio art, and network with other game artists working on a variety of projects. There are also project files for all of the tutorials in the book, as well as enough support pictures and photos to keep the aspiring artist occupied for months.
- A completely revised gallery allows the reader to construct on a variety of models.
Author: Andrew Gahan
Link to buy: https://www.amazon.com/gp/product/0240815823
Ratings: 3.9 out of 5 stars (from 68 reviews)
Best Sellers Rank: #830,625 in Books
#310 in Digital Video Production (Books)
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#461 in Video Game Art (Books)