Mario Kart 64 (N64)
Mario Kart 64 is a kart racing video game for the Nintendo 64 that was developed by Nintendo EAD and published by Nintendo. The game is the sequel to Super Mario Kart for the Super Nintendo Entertainment System and the second main entry in the Mario Kart series. The game was initially published on December 14, 1996, in Japan, February 10, 1997, in North America, and June 24, 1997, in the United Kingdom. Later, in 2007, 2016, and 2021, it was published as a Virtual Console game for the Wii, Wii U, and the Nintendo Switch Online + Expansion Pack service.
Changes from the original include the transition to polygon-based full 3D computer graphics for track creation, as well as the addition of four-player functionality. Players control characters from the Mario franchise as they race through several circuits equipped with gadgets that can either injure or help the user. The transition to three-dimensional graphics enabled course elements such as elevation changes, bridges, barriers, and pits that were not feasible with the original game's Mode 7 visuals. Characters and things, on the other hand, remain 2D pre-rendered sprites. The game was financially successful and was well appreciated for the enjoyment and replay value of its multiplayer features, however, some reviews considered it a letdown after Super Mario Kart.
Platforms: Nintendo 64, iQue Player, Wii U, Wii
View Details: nintendo.com/games/detail/mario-kart-64-wii-u/