Mario Kart Super Circuit (GBA)
Mario Kart: Super Circuit is a kart racing video game released in 2001 for the Game Boy Advance by Intelligent Systems. Following Super Mario Kart (1992) and Mario Kart 64, this is the third main installment in the Mario Kart series and the first for handhelds (1996). It was followed by Mario Kart: Double Dash, a console game published in 2003 for GameCube. The game incorporates basic Mario Kart game characteristics established by its predecessors and gained critical acclaim upon release.
Super Circuit is a kart racing video game in which the player races against other teams on various circuits in a kart. The game keeps the basic Mario Kart gaming components established by its predecessors. The game screen displays the current race standings, the number of laps required to complete the race, and approaching weaponry. Players can pick up item boxes, like in previous versions, to acquire a randomly picked item and utilize it to delay the enemy and win the edge. Some things, such as shells and banana peels, allow the player to strike others to slow them down, while others, such as the star power-up, make them impervious to assaults for a limited time. This is the second Mario Kart game in which coins appear.
Platforms: Game Boy Advance, Wii U, Nintendo 3DS
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