Star Wars Galaxies
Star Wars Galaxies has the potential to be one of the finest MMOs ever created. It had the ambition and the qualifications for it, with one of Ultima Online's primary designers designing a completely 3D persistent environment driven entirely by players. A ground-to-space recreation of the Star Wars world, complete with player residences, towns, ships, and factions. It's the dream that today drives Star Citizen, and it was almost realized a decade ago.
Star Wars Galaxies was canceled by two factors: balancing issues and a lack of a license. The former should have been handled with considerably greater caution, while the latter should not have been an issue at all. Star Wars was created as a location—somewhere an MMO might be based. Star Wars had become a collection of symbols by the time the game grew, and the impulse to jam as many of them into it as possible pulled the game apart. Worlds from iconic 'theme parks'. Movie mementos are collectibles. A little button at the beginning allows you to become a Jedi by clicking on an image of Luke Skywalker.
Developers: Daybreak Game Company, Electronic Arts
Publisher: LucasArts
Link to buy: amzn.to/3wOiLf4