Learning Virtual Reality
In recent years, a thriving developer ecosystem has arisen as virtual reality approaches widespread consumer use. This hands-on course walks you through the fundamentals of VR creation for desktop, mobile, and browser-based apps. You'll learn about the three most popular VR platforms—Oculus VR, Gear VR, and Cardboard VR—as well as many VR development environments, tools, and approaches. So, Tony Parisi created the Learning Virtual Reality book for readers interested in virtual reality. Released on December 1, 2015, it has satisfied most people in the VR industry and is on the list of best books on virtual reality to date.
Learning Virtual Reality provides an introduction to the field of virtual reality, as well as the tools, techniques, and technologies required to develop virtual reality on a variety of platforms. This book teaches readers how to get their hands dirty with development and idea productions, as well as stereo rendering, 3D input, and app development for desktop, mobile, and online applications.
You can get started even if you aren't an expert; all you need are some basic programming abilities and a rudimentary understanding of mobile development. The book will improve your understanding of virtual reality by providing a variety of clear, brief, and easy-to-understand examples.
"If you're interested in getting into the lucrative and fast-paced world of virtual reality, this is a must-have book. Regardless of your skill level, this is a must-have book for your desk."—MOTOR STREET.
Author: Tony Parisi
Language: English
Link buy: https://www.amazon.com/Learning-Virtual-Reality-Experiences-Applications/dp/1491922834