Top 10 Best Books On Graphic Design

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Graphic design books aren't only for students or amateurs; they're also an essential element of a designer's ongoing development and evolution. The books may ... read more...

  1. Michael Bierut is one of today's most prolific designers and authors, and he offers his thoughts on form and substance in design in the How to Use Graphic Design book. This book addresses a wide variety of design abilities and is a complete reference to current graphic design theory and practice.


    Advertising, corporate identity, print graphics, graphics for web technologies, signage systems, and environmental graphics are all covered. You may discover how to get out of problems and where to start while developing a project. Bierut explains what graphic designers do and how they organize and execute their work in this one of the best books on graphic design. Along the way, he talks about how to employ symbols efficiently and persuasively, use typography and color to solve issues creatively, bring order to visual chaos, and build brand identity.


    Hundreds of full-color illustrations reinforce the How to Use Graphic Design book, which contains examples of outstanding design, how to read a brief, typographic scaling, how to use color effectively, and much more. It will teach you the fundamentals of good graphic design and assist you in becoming a better designer.


    "Every chapter is well written and lavishly illustrated with his method and answer. His introduction to design and progress as an artist was similar to mine, thus the chapter "How to be a graphic designer in the middle of nowhere" truly gave me shivers."– MRWeinstein, WI.


    Author: Michael Bierut

    Language: English

    Link buy: https://www.amazon.com/Graphic-Design-Things-Explain-Better/dp/0062413902

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  2. Ellen Lupton, best-selling author of books like Thinking with Type and Design It Yourself, and design educator Jennifer Cole Phillips refocus design instruction on the study of the fundamentals of form in a critical, rigorous manner informed by contemporary media, theory, and software systems in Graphic Design The New Basics. Ellen Lupton and Jennifer Cole Phillips have updated and improved a book version that covers the basic elements of visual language that underpin all design work. This revised edition adds sixteen pages of new student and professional work covering topics like working with grids and designing with color and replaces sixty-four pages of the original publication with new content, including new chapters on visualizing data, typography, modes of representation, and Gestalt principles.

    One of the best books on graphic design for beginners and students in Graphic Design The New Basics. It refocuses design education on rigorous, critical analysis of form foundations influenced by current media, philosophy, and software systems. This book shows students and professionals how to build interest and complexity in two-dimensional designs by using basic interactions between formal characteristics such as point, line, plane, size, hierarchy, layering, and transparency. It emphasizes visually rich, form-based thinking in a way that is contemporary with current media, theory, art, and technology breakthroughs.

    This is a graphic design book for everyone, so no matter what design project you're working on—from logos to letterheads to complex website design—you'll find everything here. The New Basics now includes sixteen new pages of student and expert work on topics including working with grids and color design. This is ideal for any graphic design program or institution. The New Basics is a wonderful resource for anybody looking for a creative, inspirational introduction to graphic design. It is intended to become the standard reference work in design education.

    "A superb primer for a long time, now in an even better-revised version."-Print--The hardback edition is referred to in this section.


    Author: Ellen Lupton and Jennifer Cole Phillips

    Language: English

    Link buy: https://www.amazon.com/Graphic-Design-Basics-Revised-Expanded/dp/161689332X

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  3. Grid Systems in Graphic Design was written by Josef Müller-Brockmann, a great designer noted for his minimalist designs and clear use of text, shapes, and colors. The book explains how to operate and use grid systems that have 8 to 32 grid fields and may be used for a variety of activities, including three-dimensional grids.

    Grid Systems focuses on well-known techniques that print and online designers use to produce balanced, well-structured designs. The user is given detailed instructions on how to utilize all of the different grid systems, as well as examples of how to operate effectively on a conceptual level. The development of organizational systems in visual communication was also covered in this book, which was accomplished by representatives of simple and practical typography and graphic design.


    Grid Systems in Graphic Design is also one of the most popular graphic design books available on the market today. This book intends to give experts with advice and ideas by providing examples and detailed instructions for any grid issues that may emerge. The author argued that graphic design is a form of visual communication that should be understood by viewers, and that grid systems would assist designers in arranging and managing their work.

    "This book is just fantastic. It was recommended to me by a great graphic designer who assured me that I would not be disappointed, and I am not. My portfolio looks wonderful now that I've read this book, and I'm a lot more confident in presenting my work. This book provided the solution to all of my erroneous wanderings."- Elise Gonzalez.


    Author: Josef Müller-Brockmann

    Language: English

    Link buy: https://www.amazon.com/Grid-systems-graphic-design-communication/dp/3721201450

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  4. Want a book you can delve into whenever you need a boost of motivation? If you're caught in a creative rut, this short and charming Graphic Design Play Book is a terrific pick-me-up. This entertaining and innovative introduction to graphic design by Sophie Cure and Aurélien Farina mixes puzzles and visual challenges to illustrate how typography, signage, logo design, posters, and branding work. It mixes riddles and visual difficulties to demonstrate the operation of typography, signage, logo design, posters, and branding.

    Through games and activities like spot the difference, matching games, sketching, and dot–to–dot, readers are exposed to graphic art concepts and methods engagingly and dynamically. A loose-leaf section of the Graphic Design Play Book comprises stickers, die-cut templates, and colored paper to help readers in completing the tasks, as well as solution pages and a dictionary for extra explanation and information. Graphic artists as well as anybody interested in learning more about visual communication would like this book.

    Famous designers such as Otl Aicher, Pierre Di Sciullo, Otto Neurath, and Gerd Arntz contributed fonts, poster designs, and pictograms to the book. The book's four sections—typography, posters, signs, and identity—all urge you to dive in, investigate, and let your eyes and hands guide you on a graphic design voyage of discovery. So, if you're searching for the best books on graphic design that will keep you interested as you read, the Graphic Design Play Book should be on your list.

    "Graphic Design Play Book contains a range of puzzles and challenges that allow young visual thinkers to connecting with the field of graphic design in a fun and engaging way." – Eye.


    Author: Sophie Cure and Aurélien Farina

    Language: English

    Link buy: https://www.amazon.com/Graphic-Design-Play-Book-Exploration/dp/1786273969

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  5. Graphic Design For Everyone by Cath Caldwell aims to help you turn your ideas into stunning images, connect with your audience, identify your brand, and advance your project. This really useful design book takes you through the foundations of design and demonstrates how to combine them to create images that inform, inspire, and enchant.

    Reading Graphic Design For Everyone will help you understand the main ideas through in-depth how-to articles, hands-on workshops, and inspiring galleries of good design. You may also learn how to create a brand strategy, select the best typeface for the task, and organize various components of a layout to maximize the impact and meaning of your message. You'll be able to use your abilities to do it yourself with 10 step-by-step projects to help you construct your beautiful designs, including company stationery, invitations, sales brochure, website, online newsletter, and e-shop.

    There's also a wealth of advice on how to publish online, work with printers, commission experts, discover free design tools, and so on. If you're ready to use strong design to take your pet project or growing business to the next level, Graphic Design for Everyone is your one-stop resource for becoming a successful, inspirational visual communicator.

    "It includes suggestions for both artists and non-artists who are new to graphic design. This book provided me with ideas for things to attempt, and I've returned to it time and time again. The money was well spent. New ideas are always being added to the mix."--Cathy.


    Author: Cath Caldwell

    Language: Language

    Link buy: https://www.amazon.com/Graphic-Design-Everyone-Understand-Building/dp/146548180X

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  6. 100 Ideas that Changed Graphic Design, is one of the best books on graphic design should read, and still should have a copy that consults from time to time. Steve Heller and Veronica Vienne's book is a carefully curated inventory of abstract notions that defined and molded the art and craft of graphic design, each with illustrations and historical background. A book that covers practically all aspects of graphic design. To provide every creative a greater grasp of graphic designers' lives, the writers develop the technological, philosophical, formal, and aesthetic constructions of graphic design.

    This book, the latest in the "100 Ideas that Changed Graphic Design" series, shows how ideas affected and defined graphic design, as well as how those ideas have expressed themselves in design products. The 100 submissions span from technical (overprinting, rub-on designs, split fountain) to stylistic (swashes on caps, loud typography, and white space); to things (dust jackets, design handbooks); and procedures (overprinting, rub-on designs, split fountain) (paper cut-outs, pixelation).

    The book is both an extraordinary source of inspiration and a provocative chronicle of some of the finest instances of graphic design from the previous hundred years, written by one of the world's foremost authorities on graphic design and richly illustrated.

    From Geoff Hart, STC Technical Communication Journal: "...it's a visual feast... 100 Ideas is an enjoyable and frequently enlightening read as a study of the various developments in graphic design and the dialogs between rival schools of thought."


    Author: Steve Heller and Veronica Vienne

    Language: English

    Link buy: https://www.amazon.com/Ideas-that-Changed-Graphic-Design/dp/1856697940

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  7. Do you ever feel like you're running out of innovative ideas? Every graphic designer should read The Graphic Design Idea Book for inspiration. This book, which includes work by renowned designers such as Paul Brand, Neville Brody, and Stefan Sagmeister, addresses all of the essential principles of outstanding design. This book by Steven Heller and Gail Anderson is divided into parts that address the basic components of design, and it aims to illustrate technical topics while also encouraging readers to try out new ideas.

    Authors Steven Hiller and Gail Anderson zoom in on expert skills and give a refresher on color, story, illusion, humor, simplicity, ornamentation, and more, all in an easily accessible and understandable format. The Graphic Design Idea Book offers helpful hints for boosting your creativity as well as a fresh viewpoint on your situation or problem. With colorful infographics and photos, this is a humorous yet informative look at how to be creative.

    Its images and flow diagrams bring creative tasks like pitching and feedback to life, and its short, snappy chapters make everything obvious and simple to comprehend. This is a must-have book if you're seeking an inspirational book to motivate you as an artist.

    "This book is a touch too narrow for my purposes, but as a new design professor, it will offer me vital material to share with my students. I'm thinking about making it a requirement."-- Eli Hernandez, Jr.


    Author: Steven Hiller and Gail Anderson

    Language: English

    Link buy: https://www.amazon.com/Graphic-Design-Idea-Book-Inspiration/dp/1780677561

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  8. In this, another essential graphic design book, Ellen Lupton, is a famous graphic designer, and eminent writer. She created Graphic Design Thinking, a book that examines a variety of methods for creating new ideas and developing compelling and practical solutions. A book for graphic artists who want to transform their thinking. Each approach is introduced with a brief narrative text, which is followed by a variety of visual examples and case studies.

    Lupton's book popularized her close-up, hands-on style, which makes the creative process accessible to everyone and dispels the myth that creativity is an inherent talent. Working designers, design students, and anybody else who wants to apply imaginative thought patterns to everyday creative issues in the design process can benefit from Graphic Design Thinking.

    You'll discover design strategies based on the three core phases of the design process: identifying the problem, developing ideas, and creating form. This book will show you how to use focus groups, interviews, brand mapping, and co-design to solve challenges.

    "Put down your beach book and get a jump start on fall productivity with Ellen Lupton's Graphic Design Thinking: Beyond Brainstorming (Princeton Architectural Press), a brand-new fully illustrated approach to creativity. The writer, curator, designer, and educator takes readers through a variety of tactics, from quick-fire procedures for describing design challenges to rigorous research methods for generating new ideas. Lupton's creative boot camp contains plenty of visual examples and case studies that show how design processes and solutions are used in the real world. Go a copy today and get back to work (and creating) after Labor Day."--liquidtreat.com.


    Author: Ellen Lupton

    Language: English
    Link buy: https://www.amazon.com/Graphic-Design-Thinking-Briefs/dp/1568989792
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  9. Teaching the history of graphic design is characterized not by dates or locations, but by concepts and ideologies, as well as individuals who created, created, and inspired them. Teaching Graphic Design History is the first collection of articles, syllabi, and recommendations for communicating the history of this distinctive discipline, ranging from classic chronologies to diverse topics generated by today's historians, designers, researchers, and documentarians.

    When graphic design's artifacts finally became the subject of serious study after being overlooked for so long within the broader history of printing and typesetting, the historian had to decide what was worthy of study and on what the history of graphic design should focus: the makers or the artifacts, the content or the context, or all of the above. Teaching Graphic Design History records the habits and practices of numerous civilizations and communities as observed via signs, symbols, and artifacts made for use in the public—and occasionally private—sphere, with the author's unique perspective and many original additions.

    Teaching Graphic Design History
    is an interesting resource for students, practitioners, and prospective instructors of the field. It examines the concentrated efforts, fortunate accidents, and significant influences of the practice throughout the years.

    "This book has been extremely beneficial to someone who is going to teach her first history of design class as part of a Bachelor of Design (BDes) degree requirement in our program."--CJ Ishino.


    Author: Steven Heller

    Language: English

    Link buy: https://www.amazon.com/Teaching-Graphic-Design-History-Steven/dp/162153684X

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  10. The Graphic Design Rules is jam-packed with practical guidance conveyed in a humorous, entertaining style, making it ideal for the ever-growing community of non-designers seeking graphic design assistance. Individual submissions will elicit knowing nods of agreement or hoots of contempt from more experienced designers, depending on whether the reader likes or hates hyphenation.

    You won't receive the same answer from a graphic designer no matter how many times you ask about their favorite strategy for laying out a new design. Regardless matter how many different tactics may be used to build a new design project, each creative individual has their plan or a mix of skills.

    This book mixes precise guidelines with conversation from a wide group of experienced designers from many disciplines within the graphic design business for you to discover your unique approach to designing. It may be used as the basis for a daily lesson on how to create incredible graphic design, covering topics such as typography, color, layout, pictures, production, and creative thinking. This book is a great place to start if you're new to graphic design and want to brush up on your understanding of typography, color, layout, pictures, production, and creative thinking.

    "Among all the discussion about rule-breaking, ugliness, and work-that-is-so-bad-it's-good, Graphic Design Rules tries to redress the balance in favor of a design that recognizes certain known knowns, as they say. It's either a how-to guide for avoiding beginner blunders or a list of tasks to take on." -- Creative Review.


    Author: Stefan G. Bucher, Peter Dawson, John Foster, Tony Seddon, Sean Adams

    Language: English

    Link buy: https://www.amazon.com/Graphic-Design-Rules-Essential-Donts/dp/0711233462

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